2004-2006
Infinium Labs The Phantom Console
![](https://www.danielcallicoat.com/wp-content/uploads/2022/11/phantom1.png)
![](https://www.danielcallicoat.com/wp-content/uploads/2022/11/phantom2.png)
![](https://www.danielcallicoat.com/wp-content/uploads/2022/11/phantom1.png)
![](https://www.danielcallicoat.com/wp-content/uploads/2022/11/concept8.png)
![](https://www.danielcallicoat.com/wp-content/uploads/2022/11/concept7.png)
Project Details
- Designed and created/modeled a live 3D user interface for a console system in Maya.
- Helped design custom gaming keyboard and game controller hardware.
- Designed a custom gaming keyboard layout.
- Designed marketing and packaging materials including console OOBE.
- Extensive 3D interface concept modeling. Created customizable home environments where game objects were stored/presented. Virtual commodity system.
- Our console was nominated for a Best of E3 Award in 2004.
Project ClienT
Infinium Labs
Other Project Data
Online-only PC based gaming console with live 3D user interface.