resume
Daniel J. Callicoat
206-495-5251 dcallicoat@gmail.com 1771 Lawrence St, Eugene, OR 97401
User experience designer seeking a director or senior level design position. I love to solve impossible problems at an enterprise level with a talented group of developers and business strategists. I have a technical background and work well as a liaison between tech, design, and business to coordinate multiple teams and deliver the best results with the time and resources available.
Experience
Self-Employed – Owner
The Wandering Hedonist (Remote/Global)
2019-2023
The Wandering Hedonist (Remote/Global)
2019-2023
- After achieving my goals at Amazon, I decided to create the website theWanderingHedonist.com featuring travel writing, restaurant reviews, and food and travel photography.
- I have spent the last 3 years traveling continuously around the world documenting local food cultures and reviewing restaurants.
- This project was time-boxed to 3 years and has now come to a close. Though I intend to create secondary publications based on the experience including a book series.
Lead Senior UX Designer
Amazon (Seattle, WA)
2011-2019
Amazon (Seattle, WA)
2011-2019
- Original designer on a R&D team to reimagine the global Amazon payments experience.
- Analyzed/deconstructed all existing payments pipeline experiences.
- Created a fully encapsulated, stylable, configurable, and componentized payment widget suite to accommodate those experiences.
- Translated component architecture into API based data models and workflows
- Unified payments patterns and styling architecture and made possible for the first time brand-wide change and growth.
- Provided consultation across Amazon as the subject matter expert within payments.
- Lead role in negotiating voluntary adoption by 99%+ global Amazon traffic.
- Personally reviewed and approved all new payment features company-wide in a federated development model. Created/ran the Payment Experience Bar Raiser program.
- Created or oversaw all new payment methods internationally with extensive exploratory and functional in-region user testing.
- Participated in interview loops and promotion reviews for both designers and other roles. Mentored both full time designers and Amazon design interns, writing intern proposals and managing their internships.
- Helped grow a team from 4 developers and 1 designer to multiple large development teams to take ownership of Amazon payments experience globally.
- I also owned other long-running payments-adjacent projects like a Universal Preference Service and championed similar cross-vertical technologies where none previously existed.
UX Designer – VR Interaction Designer
Microsoft – Turn 10 Studios (Redmond, WA)
2011
Microsoft – Turn 10 Studios (Redmond, WA)
2011
- Created interactive 3D world-space UI, animations, and virtual UX (Kinect) for the Xbox racing sim, Forza Motorsport 4 (Best of E3 2011, Most Anticipated Game of E3 2011).
- Created the world tour and racing HUD and assisted on the top-level game UI.
- Created 3D transition animations for world tour.
- Wired up multimedia presentations for each car in the showroom experience.
Design Manager / Lead UX Designer
Real Networks (Seattle, WA)
2007-2010
Real Networks (Seattle, WA)
2007-2010
- Redesigned and deployed the Games D2C flagship website, taking the D2C business from $10 to $40 million in revenue.
- Rebuilt the creative team from scratch and created a light agile process to manage workflow.
- Created extensive user studies and marketing research projects to inform user-centric design.
- Designed social gaming strategies and products to become a global leader in social gaming.
- Created new brands within the social, casual, and mid/core demographic.
- Oversaw all creative production and customer-facing projects on a team of 100+ developers and managed 6 in-house designers directly. Managed international contract design teams.
- Created new revenue strategies in advertising, DLPR, social, and D2C/merch optimization.
- Migrated 120k subs ($14.4 mill annual revenue) from one site/brand to another at 99% success.
Senior Web Designer
Blue Frog Media (Seattle, WA)
2006-2007
Blue Frog Media (Seattle, WA)
2006-2007
- Managed company’s online creative properties, designed and built websites, landing pages, and deployment systems for rapid marketing implementation in a web/mobile/IVR based environment.
- Created interior design, industrial design, print design, tradeshow design, flash design, video production, TV interface design, and original TV programming with viewer interactive games in Flash.
- Managed several international design teams to produce landing pages and websites.
Creative Director / Interaction Designer
Infinium Labs (Seattle, WA)
2004-2006
Infinium Labs (Seattle, WA)
2004-2006
- Designed and created/modeled a live 3D user interface for a console system in Maya.
- Helped design custom gaming keyboard and game controller hardware.
- Designed a custom gaming keyboard layout.
- Designed marketing and packaging materials including console OOBE.
- Extensive 3D interface concept modeling. Created customizable home environments where game objects were stored/presented. Virtual commodity system.
- Our console was nominated for a Best of E3 Award in 2004.
Education
Bachelors of Fine Arts
Ohio University (Athens, OH)
2000
Ohio University (Athens, OH)
2000